![]() Bring peace to the Kingdom of Camelot, which includes the lands of Guinevere, with the help of the Holy Grail. The story tells of how Arthur managed to pull Excalibur out of the stone and unite the lands of Britain after gathering a round table of knights including Lancelot and Sir Kai. For example build reputation with the Guild of Outlaws and this will allow you to Treasure Hunt, which finds items of use in each province.King Arthur 2: The Roleplaying Wargame – Fantasy RTS with turn-based elements based on the legend of the famous King Arthur. As your repution increases you gain access to powers that can be used to benefit you. This will bring you to a screen of three fractions. On your diplomacy window there is a tab at the top titled "others" For example you can build reputation with the Sidhe which will allow you access to some of their units, or for them to recharge your grail in the future. By increasing relationships with kingdoms allows unique trade/development opportunities. You can finish the games by conquering the map, or by creating alliances with other kingdoms. The outcomes are clearly labelled in each choice. Furthermore they can also have an impact on your reputation with other kingdoms or groups. You should protect them from archers who can hit them from afar.Ĭreatures with a special appearance, unique skills and abilities and various advantages and disadvantages.most of them are powerful and very hard to fight against.Īfter Nottingham Forest, you'll soon get your first diplomatic mission- The Stolen Relic and Desperate Mobsĭiplomatic missions tend to be text based and end giving certain bonuses to your troops or characters. their greatest hindrance is that spearmen can easily stop their charge, so you might want to avoid engaging spearmen when sending your horsemen into battle.įlying units are unique.they can fly over obstacles,avoid enemy units on the ground and you can make them attack any target. The archers continuously target a particular area, which means that they might cause injuries both to the hostile and friendly units thereĬavalry units are fast and they can trample their opponents. They also have a flaw: they are very weak in melee combat. Spearmen are highly efficient against cavalry and also work well against flying creatures if engaged.Īrchers inflict damage from a distance and they are highly effective against flying creatures. Heavy infantry units bearing shields are well. Heavy infantry units can use formations that give themĪ real edge over a horde, but it also makes them vulnerable in forests where In open battles against units moving in formation. They are weak against ranged attacks from archers and they will lose ![]() Ground since they don’t use formations, which is a benefit on those terrain Light infantry units are useful in forests or on uneven The final is the starting troops you'll get you have the choice of archers, cav or pikemen. You can either take in the refugees (the good option) or conscript and send them away (Tyrant option) The second question challenges your moral stance. Anything to the Old Gods or the Druids is pagan. ![]() Anything relating to the church is Christian. The first question determines your religion whether you choose to follow the christian or pagan path. Each moral, and religious stance allows for new unique units.įollowing a rightful/Old ways path will allow use of Sidthe unitsįollowing a rightful/Christian will allow for Crusader like units. As the mark passes certain skills they become useable. They are armed with Staff to add extra spellpower and manaĪs you make choices the mark will move on the moral chart like a plot on a scatter graph. Skills include healing, fireball and poison spells along with increasing your magic shield. They can learn various spells with differing degrees of penetration. Only they can carry two handed weapons and shield artifacts High HP and damage these are heroes you can just throw into the mix and they'll just keep going. The carry banner artifacts to improve themselves and their troops Main focus of skills are buffing troops with their aura. Focuses on inspiring the army and has abilities that can slow down the enemy.
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